Play the board game
Wang Dayan's friendship route is activity-based. Do not look for a fixed dialogue password first.
NPC dialogue
A compact forum-style note for Wang Dayan / 王大演: what the board game does, how win/loss/concede outcomes differ, and which numbers still need Global proof.
Maintained byHeavenskiss
Fast answer
For Wang Dayan, the useful source fact is the board-game loop. The CN row says winning, losing normally, and actively conceding give different favor outcomes, and the Short Coin reward changes once friendship is high enough.
Wang Dayan's friendship route is activity-based. Do not look for a fixed dialogue password first.
The source separates a normal loss from actively conceding. That distinction matters more than the chat line.
The source says the activity can cost Short Coin before enough favor, then becomes free after enough favor, with coin rewards changing too.
Treat all numbers as CN mechanics until the Global client confirms current favor values, coin labels, and reward state.
Outcome board
Keep this table near the top because it answers the real player question quickly. Values are source-backed, but not yet Global-final.
| Player action | CN source outcome | How to use it | Global proof hold |
|---|---|---|---|
Win the board game | +10 favor and 20 Short Coin / 短陌錢 | Best source-backed row if you want coin value while still making friendship progress. | Needs Global favor pop-up, Short Coin label, and whether the coin reward still pays after friendship rises. |
Lose without conceding | +15 favor | The source-backed highest favor row. Do not confuse this with pressing a surrender/concede action. | Needs Global loss-state screenshot and confirmation that no active concede was used. |
Actively concede | +5 favor | Fastest exit, but worst source-backed favor value. Use only if the client confirms the same rule. | Needs Global concede button wording and current favor reward. |
Enter before enough favor | Costs 10 Short Coin / 短陌錢 | If the activity is asking for a fee, the source says that is expected before enough favor. | Needs entry prompt, currency icon, current cost, and whether any discount condition exists. |
Enter after enough favor | No entry cost, but winning no longer gives Short Coin | After the relationship threshold, treat the activity as friendship maintenance rather than a coin farm. | Needs threshold proof, no-cost prompt, and a win result after the threshold. |
Route script
The page stays useful by telling players what state matters: map/NPC proof, activity prompt, outcome result, and the post-friendship threshold.
The source includes map-position images for Wang Dayan. Keep this as a location lead until a Global screenshot confirms the exact English map label.
Needs Global map view, NPC nameplate, and nearby landmark text.
This is the actual friendship loop. The source does not present a fixed dialogue answer; it says participating in the game raises favor.
Needs activity prompt, entry cost state, and whether the game name is translated as board game, horse chess, or another label.
According to the source row, a normal loss gives more favor than a win, while a win also pays Short Coin before the friendship threshold.
Needs side-by-side Global screenshots for win, loss, and concede outcomes.
The source says the entry cost disappears after enough favor, but the win coin reward also stops. Treat this as a threshold rule to verify.
Needs threshold value, post-threshold entry prompt, and post-threshold win result.
That is probably the wrong problem. Wang Dayan is an activity-based friendship row, so start the board-game interaction instead.
The CN source says a normal loss gives the highest favor value, but it must be a played-out loss rather than an active concede. Verify the Global result before turning this into a farming habit.
Check whether you used the concede action. The source separates concede from losing naturally.
The source says wins stop paying Short Coin once favor is already high enough, even though entry is free.
The source row makes a normal loss the highest favor outcome at +15, while winning gives +10 favor and 20 Short Coin. That is a useful lead, but it should stay a lead until the Global client proves the current numbers.
The same source says participation costs 10 Short Coin before enough favor, becomes free after enough favor, and then winning no longer pays the coin reward. Do not treat this as a coin farm without current proof.
Proof queue
Capture Wang Dayan's final Global name, nameplate, map position, and any local activity label.
Capture the start prompt, entry cost, board-game name, and whether the activity uses Short Coin in Global.
Capture win, normal loss, and active concede result screens before publishing values as current.
Capture the state after enough friendship: no entry cost, no coin reward on win, and any friendship-cap wording.
Source ledger
Wang Dayan favor source
Entertainment14 repost of a GamerSky guide, posted 2024-12-28. Used for the map-position lead, board-game friendship loop, win/loss/concede favor values, Short Coin cost, and threshold reward note.
Open sourceNPC dialogue index handoff
Use the parent ledger for other NPC answer-intent rows. This page is split out because Wang Dayan has activity outcomes and currency rules rather than only a reply tone.
Open sourcePublishing boundary
Use this as a source-backed activity note, not a final farming recommendation. Current Global values, labels, and thresholds need screenshots before exact advice goes stronger.